This is impressive, too, given how good the presentation was in NHL 21. Though the mechanics of the game may not feel vastly improved from past games, the presentation of NHL 22 is something that definitely feels improved. Ratings of NHL 22’s presentation are based on how realistic the game looks as well as the atmosphere the simulation places you in. It definitely feels like the on-ice gameplay is better than the out-of-game gameplay, though, and a lot of that comes down to the presentation changes made in NHL 22. Is the gameplay perfect? Not by any means. Changing something just for the sake of changing it isn’t a good idea and NHL 22 has maintained a similar style to past titles. Though the mechanics may not feel groundbreaking, they do still feel familiar and comfortable which definitely matters. At the end of the day, the game itself feels good once all of the settings are optimized and the user is actually in a game. While the gameplay itself may feel similar to past games, that doesn’t necessarily mean it’s a bad thing. Creating a template that shows how each option looks within the visual menu itself would be far better for the experience overall. It was incredibly frustrating cycling through all of these options to see if anything was different from past games, and being forced to go through the menu system every single time to change the angle before returning to the game and seeing how the changes looked. Whether it’s scrolling through the main menu, or picking a team to play with, choosing uniforms, setting lineups and anything in between, the system just doesn’t feel optimal.Īn example of this that really stands out and which could lend to a better experience in the future would be real-time visuals when changing camera perspectives in-game. Any time the user has to cycle through anything in the menu, it feels like a chore and ultimately doesn’t lend to a positive experience. It’s almost impossible to notice that the clunky feeling in the menu system truly takes away from the all-around experience. It’s an improvement, but that doesn’t necessarily mean that it’s entirely fixed. The new menu system as a whole looks better visually and feels far easier to navigate through than the previous tile-version that wasn’t very intuitive or easy on the eyes. The same thing that was said about NHL 21 can be said about NHL 22 the gameplay for NHL 22 feels very similar to that of the gameplay for NHL 21 in many ways for better or for worse. The rating for gameplay is based on the overall feel of the game. Still, while NHL 22’s mechanics do feel improved because of the Frostbite engine and Superstar X-Factor Abilities, it would be disingenuous to say that they feel groundbreaking compared to years past. Still, better late than never in this regard as having superstar players feel like superstar players goes a long way in adding to the authenticity of the game. The addition of Superstar X-Factor abilities is definitely a plus for NHL 22, but it’s still strange that it took this long to implement the system in the NHL franchise given that it’s been in Madden for a few years now. As it stands, refining mechanics rather than totally revamping them seems like the path forward. With the new system, poke-checking feels fixed, though may actually be too strong in the other direction as it’s much easier to utilize poke checks to get out of sticky situations.Įvgeni Malkin of the Pittsburgh Penguins in EA Sports NHL 22 (Image courtesy of EA)Īdmittedly, there becomes a point when consistent, notable improvement becomes hard to achieve every single year, and there have been strides made in this category in the past one notable change in NHL 21 was the work on defense and goaltending AI to make them feel more genuine and authentic. In the past, it was hard to properly execute a poke-check without the constant fear of taking a tripping or hooking penalty as there has been for years. Some noticeable changes to mechanics that were refined this year were hitting, passing and most notably poke-checking. It’s impossible to simulate full realism in a video game, at least that seems to be the case right now, but NHL 22 does a good job at emulating a sense of reality better than previous titles in the franchise’s history. With NHL 22 utilizing the Frostbite engine for the first time ever, the expectations are that the game will feel smoother and more realistic to the real-life product. The mechanics rating is based on facets such as skating, hitting, and the overall physics of the game. Without further delay, then, here is the review for NHL 22. One of the biggest changes to NHL 22 compared to previous titles in the franchise is the utilization of the Frostbite engine (exclusively on Playstation 5 and Xbox Series X|S), as well as the inclusion of Superstar X-Factor Abilities. Auston Matthews cover of EA Sports NHL 22 (Image courtesy of EA)
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